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Romos

3 Audio Reviews

2 w/ Responses

Hmm, not a fan of big room in generall but I can't lie this production is pretty good. I would layer a hipassed kick to enhance it's clicky-ness. Saturation on supersaw and lead at drop is a wee-bit overdone. Otherwise bad dude.

RasmusiBoy responds:

Thanks for your comments, sounds that you have good knowledge of production! "Otherwise bad dude" hehe I know what you mean ;)

Chords in the beginning are nice. I think some reverb on the pluck/harp would be cool. Raise drums in the mix by 3-5 db, or lower melodies by that amount. Bassy chords are taking up a bit too much space. I think some sidechain would also help the drums stick out more but you won't necessarily want that. I think some hats, tambourines or shakers or something like that would help as the drums come in. Not bad at all

gamefiend64 responds:

Thank you! i'll be sure to keep a note of that, I'll probably come back to this and improve it or use the said advice in my new projects. I was also thinking about that with the base chords. I'm still trying to get a hang of equalizing my songs. Hopefully i'll get better.

Hmm, nice minimal intro. I would add a little reverb to the hat to add to the atmosphere. When you have the 808 kick hit mulitple times shorten change the release so that the bass is not overlapping and distorting. Ride is like 4 db too loud, and the hard panning to the right is disorienting. Generally turn up drums and turn down melodies. I like the idea and the melodies, mainly what you need to work on is mixing. Solid beginning!

Joined on 11/26/14

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